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The avatar’s house, given that it does not exist in the physical world, is not bound by temporal or spatial demarcations as we know them.
What started off as a mapping of ceiling heights in the existing house and the exploration of the film’s concepts of time manipulation and suspension, turned into the design of a virtual house that accommodates for the spatial needs of the dweller’s avatars: their past child avatar, present adult avatar, and future foreseen avatar. The house challenges what it means to belong to a physical place, the dweller here experiences a suspension of time as they move up the different levels of the house as their different avatars. Once at the top and in bed, the platform which it’s on, descents and is hung facing the existing bedroom in a loop back to the dweller’s reality with this rather existential visual connection.

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